Oh buddy! This month we really get to have some fun in our class! Chris encouraged us to let our imagination run wild and to try to surprise ourselves, creating random strokes and trying new design styles that aren't our normal go-to methods. We were to create a character. I just watched a really cool show on the web a few weeks ago called Cosmos (it's a high-quality revamp of an 80's space show). You might enjoy it. Anyway, my design became a deadly "plant" I imagine on the surface of Venus. It's energy builds up within itself and releases in violent fury when a predator approaches (in this case, a toxic bubble). 1 hour, Photoshop.
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Saturday, April 12, 2014
Venus Bubble Zapper
Oh buddy! This month we really get to have some fun in our class! Chris encouraged us to let our imagination run wild and to try to surprise ourselves, creating random strokes and trying new design styles that aren't our normal go-to methods. We were to create a character. I just watched a really cool show on the web a few weeks ago called Cosmos (it's a high-quality revamp of an 80's space show). You might enjoy it. Anyway, my design became a deadly "plant" I imagine on the surface of Venus. It's energy builds up within itself and releases in violent fury when a predator approaches (in this case, a toxic bubble). 1 hour, Photoshop.
Saturday, April 5, 2014
High Society Grizzly
I'm so thankful for the critiques of my colleagues on the Magic Box.
I feel much more confident about this version of the image.
Saturday, March 22, 2014
High Society Grizzly
Sometimes I can't believe myself, but after a very difficult hour of working on the last iteration of this image, I decided to start over again. Hey, I heard the famous painter John Singer Sargent painted multiple versions of his subjects for portraits before he painted the final. Anyway, my last sketch was more of a 2d cartoony kind where I honestly didn't know how the anatomy was behaving. My instructor Chris Oatley told us not to worry much about character design for this assignment, but instead to worry more about painting technique. So I finally decided to listen and now I'm sticking with a single reference photo for the bear face. Oatley told us that we can paint anything that we can truly draw and understand. At work, I typically draw everything straight into Photoshop using my Wacom tablet. I was getting frustrated with that the other day with my bear, so today I used paper and pencil (whoa, what are these dark smudge marks on the bottom of my hand?) It was actually pretty relaxing. I did a few more bear sketches from photos and I also decided to do a 1 hour Sculpey sculpt so I could see how the light was hitting the face of the bear (now I realize why they sell fancy little toy animals in arts and crafts stores). I also found a higher resolution version of the Sargent painting with more accurate colors to the original. That helped a lot in getting the rest of the painting working the way it's supposed to. I just couldn't handle that noisy magenta from the last iteration. This painting is not done yet, but after 6.5 hours of work today, I feel like I'm finally getting my bearings;)
Friday, March 14, 2014
April
I tried out a new painting technique I learned from my class. It was fun. Now I get to apply this to my Grizzly Bear project! Yay! 3.5 hours Photoshop.
Saturday, March 1, 2014
High Society Grizzly
This is the restart on my fancy bear assignmet. I sketched a few more bears for reference, chose another John Singer Sargent image, and then drew a new character and did some new color comps the way my teacher wanted me to this time. I'll keep you posted on how it keeps coming! I'm having a lot of fun learning new Photoshop painting techniques.
High Society Grizzly
I let my imagination run a little bit wild here. I wanted to tell more story instead of just having the bear looking at his watch for no real purpose. I got to the point of Smokey the Bear's Evil Brother, where I imagined my diabolical bear, backlit by a campfire, lighting up his cigarette and then getting ready to drop his match in the dry brush below. Some day, I think I will finish the Evil Bear picture, but when I got feedback from my class, and then watched another online tutorial, I discovered I was kind of doing the assignment wrong. It was a hard decision, but I decided to scrap this direction and start over.
Wednesday, January 1, 2014
Worms Mayhem!
Christmas break was awesome! I finally got to do some art for the fun of it. I used Sculpey to portray the epic battles my brothers and I hammer out monthly on the PC. Worms is a video game that's been around since the 90's. You take turns controlling a customisable team of worms. You can dress your team with 3d glasses, facial hair, crazy hats etc. You also get an artillery of humorous weapons (like mad cows and concrete donkeys) to unload on each other. Worms Mayhem is my favorite version, where the levels are all 3D, as opposed to the classic 2D and revisited 2D versions (which are also a lot of fun). So much of our brotherly bonding time centers around Worms that I wanted to capture the fun in a piece of art. I've also got to advertise to you that you can buy Worms Ultimate Mayhem on Amazon for less than $4.
This is Star, the leader of my youngest brother's team. He claims the highest lookout points in the game by constantly using jet packs. Once atop his perch, he delights in throwing gigantically explosive banana bombs.
Don't mess with Cheeks, he's my main man... err, worm. I start almost every round using a ninja rope to push toxic canisters up to my opponents. The barrels amp up the strength of a shot from my bazooka. Once I pull the trigger, I prove that worms can fly without jet packs.
Leemur #1... for now. My middle brother (let's call him Al--short for Alien) renames his worms almost every time we play, so I can hardly keep track of them . Al is the king of random. Once upon a time he witnessed his worm get abducted by aliens. His worm came out of the spaceship completely blue and naked. Al laughed so hard he almost fell out of his chair. I will forever remember him as a blue worm, no matter how many crazy hats, night vision goggles, handle bar moustaches, or bling bling rings he sports. In the image above, we see Alien winding up with a giant tail nail hammer. This weapon is typically used for smashing an opponent into the ground, but today the reaction will probably turn this worm into a shooting star. As long as Al does something crazy and entertaining, he feels like he wins the game.
This is the first time I actually did some concept art before jumping into the sculpting process. When I was younger, I used to sculpt lots of things with Sculpey. It's great because it cooks in the oven at 325°F and it never gets hard until you cook it.
I used dowels, balsa wood, bailing wire and a 1/2" thick wooden base to provide the structure I needed. I was super excited to sculpt the jet pack fire and smoke. To avoid some difficult painting details, I used Adobe Illustrator and simply printed out glasses, moons and stars for the wizard hat etc.
I used a spray can of white primer as an undercoat for the worms. I painted them with some leftover acrylic paints from my college days, and then I glued on the printed graphics.
Originally, I tried to follow the concept art background sketch by putting the worms against a night time view of Doom Canyon. I painted the image in Photoshop and printed it out. When I saw the paper in the back of my shadow box, it was way too dark to compliment the sculptures, so I painted a day time version instead. The complete project (sculpting, painting, digital painting) took about 25 or 26 hours. I had so much fun!
Saturday, December 28, 2013
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